®2024

®2024

Speak

speak conference is a gathering where communicators from all over the world gather to sharpen their skills. To support the foundational themes of the conference, our team partnered with production designer Davis Kornegay to develop event visuals that complemented the concrete stage set by seamlessly transitioning from a practical to digital surface. In addition to in room experience, we supported the conference with social and event assets.

Client

louie giglio

DELIVERABLES

3d Design, production,
Event, and social Assets

Year

2024

Role

Designer

The Fun Stuff

Utilizing Blender and Illustrator, we converted vector brand assets into semi-translucent glass elements and played with their position and scale in 3d space to create a sense of depth for the in-room experience.

I had the joy of partnering with the amazing cole jennerson and luke campbell for additional 3d and animation support. please go check out their work and be blown away!

Utilizing Blender and Illustrator, we converted vector brand assets into semi-translucent glass elements and played with their position and scale in 3d space to create a sense of depth for the in-room experience.

I had the joy of partnering with the amazing cole jennerson and luke campbell for additional 3d and animation support. please go check out their work and be blown away!

Cole Jennerson
Luke Campbell